Category Archives:Events
Smart Gamification: Seven Core Concepts for Creating Compelling Experiences share
Games are infiltrating every aspect of daily life – and everyone’s now a gamer, in one form or another. Early-on "gamification" involved adding simple game mechanics like points, badges and leaderboards to websites and apps.
Game Connection Announces Nominees for Indie Game Competition share
Selected Projects puts indie games in the running for major publishing deals (more…)
Game Connection Announces Speaker Sessions at Game Connection America share
Meeting Application Now Open for Attendee Use
SAN FRANCISCO – Feb. 27, 2013 – Game Connection has today announced a number of panel discussions and lectures to be held at Game Connection America 2013 event, March 25-27 at the Sir Francis Drake Hotel in San Francisco. The program will include executives from leading game industry companies like Ubisoft, Telltale Games, Tapjoy, and Playfirst. (more…)
GamesBeat 2012 share
GamesBeat 2012 — VentureBeat’s fourth annual conference on disruption in the video game market — is gathering insiders from the hottest social, mobile, online, and console companies to dig deep on crossover strategies as the market continues to move underneath our feet.
And Like all VB events, you’ll benefit from plenty of high-level networking opportunities with 500 movers and shakers from throughout the game industry.
Event Site: GamesBeat 2012
DIG London - Digital Interactive Gaming Industry Conference in Ontario share

DIG London is the premier conference showcasing the digital
interactive and gaming industry in Ontario. London Ontario Canada · http://www.diglondon.ca/
What is Dig?
DIG London is the premier conference for the digital
interactive gaming industry in Ontario. We attract Canada’s leading video
game developers, publishers, technology companies, service providers, and
emerging talent.
Cloud Gaming USA 2012 - September - San Francisco share
DISCOVER HOW TO MAKE MONEY FROM THE CLOUD GAMING REVOLUTION
SECURE THE PARTNERSHIPS & STRATEGIES YOU NEED TO GROW DIGITAL PLAYERS &
PROFITS
Cloud Gaming is big business. The industry is moving at a rate nobody
could have predicted. 2013 is widely being touted as the tipping point
for digital distribution and a raft of big investment is being poured in
by platforms, publishers, telcos and infrastructure providers.
For more information visit http://www.cgconfusa.com
Epic Games Brings Unreal University to East Coast Game Conference share
Epic Games to present Gears of War, Infinity Blade and Unreal Engine talks at the East Coast Game Conference April 25-26
RALEIGH, N.C. – April 11, 2012 – The East Coast Game Conference, in close collaboration with award-winning game developer Epic Games, Inc., today announced that Unreal University will make its return appearance at the East Coast Game Conference this April 25-26 in Raleigh, NC.
Unreal University is an academic initiative sponsored by Epic Games to offer professional, hands-on guidance to those interested in using its award-winning Unreal Engine 3 (UE3) technology, including the Unreal Development Kit (UDK).
This year, top talent from Epic will share knowledge on a range of topics, from getting started with the Unreal Engine to bringing AAA graphics to mobile platforms. Most of Epic’s content for ECGC falls under the Unreal University umbrella, although sessions will appeal to both aspiring developers and seasoned professionals, with multiple talks focusing on mobile game development, production and programming.
Anyone registered for ECGC 2012 may attend Unreal University sessions. To view the full Unreal University lineup, visit www.ecgconf.com/unreal-university.
Along with Unreal University, senior industry veterans will lead discussions to support ECGC’s core theme of Content > Platform on topics from programming to social game development. As keynote speakers, BioWare Senior Creative Director Paul Barnett and Zynga East Coast Executive Producer Paul Stephanouk will also share their insights on the state of the industry.
For more details about ECGC 2012, visit the official site at www.ecgconf.com. Journalists interested in press registration should contact ecgc@triplepointpr.com.
For news updates, follow ECGC on Twitter at @ECGameCon and Facebook at East Coast Game Conference.
About Unreal Engine 3
Developed by Epic Games, the award-winning Unreal Engine is known for its cutting-edge graphics, best-of-breed tools and scalability across multiple platforms. Unreal Engine 3’s highly mature toolset and content pipeline consistently evolve along with its advanced mobile features, multi-core processor support, optimizations for numerous platforms and massive world support. Unreal Engine 3 is designed to accelerate developers’ productivity for computer and video games, mobile games and applications, training simulations, 3D visualizations, digital films and animated entertainment. Integrated with two dozen leading middleware technologies, Unreal Engine 3 holds more than 20 technology awards, including seven Game Developer Front Line Awards and four Develop Industry Excellence Awards. Additional information on Unreal Engine 3 can be obtained at www.unrealengine.com.
About Epic Games
Epic Games, Inc., based in Cary, NC and established in 1991, develops cutting-edge games and cross-platform game engine technology. The company has created multiple million-selling, award-winning titles in its “Unreal” series, including “Unreal Tournament 3” for PC, PlayStation®3 and Xbox 360®. The first two games in Epic’s “Gears of War” franchise have sold more than 13 million copies and won more than 50 game of the year awards. The third installment, “Gears of War 3,” sold more than 3 million copies within its first week of release, catapulting the franchise beyond $1 billion in lifetime sales. Epic’s Unreal Engine 3 holds more than 20 industry technology awards and powers many bestselling games. Additional information about Epic can be obtained at www.epicgames.com.
About ECGC 2012
Held annually in Raleigh, North Carolina, the East Coast Game Conference is the leading forum for game industry professionals on the East Coast to share expertise, network, and build careers. Companies both big and small with ties to interactive entertainment continue to gather in the Triangle, a gaming hub both for North Carolina and the East Coast overall. ECGC’s goal is to provide a yearly opportunity for market leaders, starting developers, and everyone in-between to engage, connect, and look to the future of the industry.
The program features panels and lectures by game industry experts covering a wide variety of topics, as well as an Expo and Career Lounge and the extremely popular return of Unreal University. For more information, visit www.ecgconf.com.
Epic, Epic Games, Gears of War, Gears of War 3, Infinity Blade, Unreal, Unreal Development Kit, UDK, Unreal Engine, UE3, and Unreal Tournament are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. Fighting Fantasy is a registered trademark owned by Steve Jackson and Ian Livingstone. All rights reserved. All other trademarks are the property of their respective owners.
WePay to Sponsor Grantoo's First Nationwide Social Gaming Tournament for Good on April 8th share
WePay, Grantoo’s first official partner, is pledging education grant money for college students who play in next week’s online social trivia tournament
SAN FRANCISCO – Apr. 5, 2012 – Grantoo, a social gaming platform that brings college students and companies together in a socially responsible world of gaming, is hosting its first public tournament on April 8th in partnership with WePay, the easiest way to collect payments online. The tournament will be open to students at 40 colleges nationwide, including Yale, Duke, Stanford, University of Pennsylvania, UCLA, UC Berkeley, and USC. Students will play against each other in Grantoo’s version of trivia in order to win educational grants towards tuition, books, and other educational needs. To sign up for Grantoo’s first public tournament, visit http://signup.grantoo.org.
By partnering with Grantoo, sponsoring brands like WePay not only showcase charitable giving, but are also integrated into the gameplay to engage college students while they compete. In the first ever Grantoo public tournament, WePay is donating $5,000 that will be divided into grants and awarded to 12 student winners who will use the winnings to help pay for their education at a time when tuition costs are rising. Grantoo also requires that students pledge a minimum of 10 percent of their winnings to a charity of their choice in order to build social awareness and encourage a lifetime of giving. Charities participating include Pencils of Promise, GlobeMed, The Hunger Project, Millennium Campus Network, Partners in Health, MAMA Hope, and Engineers without Borders.
The first official tournament will be held on Sunday, April 8, at 9 pm EDT with a grand prize of $2,000. Tournaments will follow each day thereafter from Monday, April 9th through Saturday, April 13th with $500 prizes up for grabs each day, all sponsored by WePay. Grantoo recently hosted a successful beta tournament, sponsored by Kred, for a select group of students on March 25. The winner, Kody Ross, won $2,000 toward his education at University of Vermont and donated $200 of his prize to charity.
“Today 60% of college students drop out of school due to rising tuition costs,” said Grantoo Co-Founder Dimitri Sillam. “We are looking to partner with brands that are charitable and want to give students a helping hand because there is real problem of students needing help paying for their education.”
“At WePay we help college students collect money online every day, and we understand how rough those years can be financially,” said WePay CEO Bill Clerico. “Grantoo is making it super fun to get a scholarship that helps pay the bills and donate to a good cause, and we’re thrilled to be their launch partner.”
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About Grantoo
Grantoo is a free social gaming platform where college students play casual games to win tuition grants and donate to charity. Grantoo partners with national brands that sponsor gaming tournaments to help college students and the causes they care about. The platform helps businesses connect with the college student demographic and better showcase their corporate giving. Grantoo will open its platform and hold its first nationwide tournament in April 2012. Grantoo was founded in September 2011 and is based in San Francisco, CA. Students can “play” their tuition bills and learn more information at www.grantoo.org
About WePay
WePay makes it easy to accept payments online. Start accepting payments in under a minute: no merchant account, programming, or website required. WePay is headquartered in Palo Alto, CA. For more information visit https://www.wepay.com
Keynote Speakers Announced for the 2012 East Coast Game Conference share
BioWare and Zynga Creative Leaders to Share Insights on How Gaming Will Continue to Change the World
RALEIGH, N.C. – March 27, 2012 – The Triangle Gaming Initiative (TGI) today announced keynote speakers for the 2012 East Coast Game Conference (ECGC), taking place April 25–26 in Raleigh, NC. BioWare Senior Creative Director Paul Barnett and Zynga East Coast Executive Producer Paul Stephanouk will each share their insights on the state of the industry, the impact of new platforms on the growth of gaming, and how games have and will continue to impact the world we live in.
“We’re pleased to have two of the industry’s best and brightest join us at this year’s conference,” said John Austin, Co-Founder of the East Coast Game Conference. “This region has a long history of quality game creation, and we’re looking forward to having these two leaders provide their perspective on where we’ve been, and more importantly, where we’re headed.”
About the Speakers:
Paul Barnett has over twenty years experience in the games industry, and in that time he’s worked on a range of online games from old-school multi-user text adventures to MMOs like Warhammer Online: Age of Reckoning. He has contributed creatively to a host of EA games, and is currently tasked with putting BioWare in a browser. He’ll be sharing his views on where he thinks games are, where they might go, and their impact on the world, and this will probably involve wearing white sunglasses at some point.
Paul Stephanouk is the Executive Producer at Zynga’s East Coast studio in Baltimore, which he helped establish. Paul led the production of online hit FrontierVille and is currently working on an unannounced project. Before building social games, Paul produced and designed video games for consoles, PC, and web including the award-winning titles Rise of Nations and Catan.
ECGC is the leading forum for game industry professionals on the East Coast to share expertise, network, and build careers. Along with exploring the core theme of content > platforms, professionals from around the nation will also be leading panels, lectures, and discussions on everything from programming to social and mobile games. For details about these panels and other news about this year’s conference, follow ECGC on Twitter at @ECGameCon and on Facebook.
For information on how to register for ECGC 2012, visit www.ecgconf.com/registration
Journalists interested in press registration should register here or contact ecgc@triplepointpr.com
About ECGC 2012
Held annually in Raleigh, North Carolina, the East Coast Game Conference is the leading forum for game industry professionals on the East Coast to share expertise, network, and build careers. Companies both big and small with ties to interactive entertainment continue to gather in the Triangle, a gaming hub both for North Carolina and the East Coast overall. ECGC’s goal is to provide a yearly opportunity for market leaders, starting developers, and everyone in-between to engage, connect, and look to the future of the industry. The program features panels and lectures by game industry experts covering a wide variety of topics, as well as an Expo and Career Lounge and the extremely popular return of Unreal University. For more information, visit www.ecgconf.com.
Social Games for the Mobile Device [Event] share
| Date & Time: | Tuesday, November 8, 2011 6:30 PM |
|---|---|
| Location: | Fenwick & West 801 California Ave Mountain View, Ca view map |
| More Info: | jhtc.org |
What are the key factors driving this rapid growth? What are the trends to watch? And what can we learn from early adoption in other markets?At tonight’s event, Ron Czerny, Founder and CEO of PlayPhone a key player in the industry, will discuss the market and ecosystem of social gaming for mobile devices. He will share success stories from other more advanced markets like Japan, and discuss the potential in North America and elsewhere.
Ron’s presentation will also highlight a case study of the PlayPhone Social Gaming Network application called “PlayPhone Orbit”. PlayPhone Orbit will be the first true cross platform mobile social gaming network for smartphones globally.
Ron Czerny, Founder and CEO of PlayPhone
Fenwick & West, 801 California St. Mt. View, CA
Free to members – join @ jhtc.org/
$15 by 11/7; $25 at door; $5 students/seniors
JHTC Sponsors:
Avi Urban
Dorsey & Whitney, LLP
Fenwick & West
Ignite Outsourcing
Ni Ki Cruz Photography
Rimon Law Group



